This Ghostly-Charming Brain-Teaser Functions as the Excellent Alternative to Frightening Flicks

Not each Halloween horror adventure has to frighten gamers. From well-known tales for example Scooby-Doo to endearing shows like Over the Garden Wall, plenty of spooky-season favorites provide fun without causing fear. There’s also, a growing library of ghostly-adorable games featuring autumn atmosphere, though lacking the keep-you-awake degree of fear. Gloomy Eyes was released in recent months, and acts as an outstanding relaxing choice to the deeply scary releases of this year.

This title image
Screenshot: Creators, Studio, 3DAR, Game Company

A Distinctive Collaborative Solo Journey

Described as a “self-coop” problem-solving title, Gloomy Eyes teams up a living-impaired child called Gloomy and a human girl called Nena as they begin an adventure to restore sunlight to their shadowy environment. Their design resembles collectible figures blended with the characters from a animated feature. The fair-toned and baggy-eyed aesthetic borrows heavily from the appearance of Burtonesque cinema, and the story is a classic all-ages journey. These two forms an unbreakable connection over the duration of the game’s numerous levels as Nena attempts to show to her priest uncle that, you know, possibly zombies are actually good.

Original Puzzle Mechanics

The “self-coop” term comes about from the game’s world-based challenges. Once Gloomy and Nena cross paths, gamers switch amidst the newfound friends to overcome obstacles and move forward through the areas. Being a zombie, Gloomy can’t walk through the illumination of a streetlight, while Nena can be captured by idle zombies unless a lamp is directed on them.

They must cooperate closely — actually, gamers operate them together — to finish levels. Nena could adjust or temporarily shut off lights to open routes for Gloomy, while the thoughtful character will employ his undead power to move obstacles in the world, creating ways for Nena.

Gloomy Eyes visual
Visual: Developers, Studio, Design Group, Game Company

Immersive World Building

The puzzles bring to mind a bit of The Gardens Between, in the way the stages are hovering, miniature structures that the view rotates in sync with your protagonists. Gloomy Eyes’ settings are highly entertaining, leading the friends around a fair and through a spooky mansion, including other places. There’s a “diorama view” button that permits you to zoom out and spin the stages, both to enjoy the visuals and search for routes that may not have been apparent.

Minor Challenges and General Experience

This represents one of the few problems with Gloomy Eyes. Comparable to other games with a locked camera, sometimes it's unclear where the characters can and cannot go. You may need to randomly encounter a few random objects to discover which ones are interactable, as the game doesn't always indicate.

Nevertheless, those minor speedbumps don't hinder of a spooky-cute enjoyable experience. Gloomy Eyes has a compact length, with roughly several hours worth of brain-teasers. Subsequent stages combine subtle stealth and action elements with the challenge completion, as Gloomy Eyes advances to a rewarding — and moderately surprising — ending.

Availability and Summary

Gamers avoiding the terror of terrifying titles won’t want to miss Gloomy Eyes. It’s available on Switch console, Sony system, computer, and Xbox, and is currently on sale for a discount on digital platforms.

Gloomy Eyes is out now on various systems and offers a pleasurable choice for gamers in search of Halloween fun without intense scares.

Sarah Collins
Sarah Collins

A tech journalist with a passion for exploring emerging technologies and their impact on society, based in Berlin.